Version 1.1.1

1.19.4 came out almost a month ago and I still haven’t updated. Yeah, I’ve been a bit busy. Anyways, here’s 1.1.1, finally, with a couple small changes.

Changes

1.19.4 Updates

  • All blocks have been updated to display entities
    • This means that blocks should be a lot more efficient
  • The gobblerift and teapot have been updated to use interaction and display entities
    • The gobblerift’s hitbox now changes based on its age
  • Updated all damage sources to use /damage
    • You can now block geomancer pillar explosions with a shield
    • Geomancers and iceologers will now attack villagers, iron golems, and any mobs that happen to attack them
    • Mobs hit accidentally by geomancer and iceologer attacks will now attack said geomancer or iceologer
    • Mobs killed by boomerangs will drop xp and player-only loot in proper circumstances
    • Boomerangs now deal a small amount of knockback
    • All damage sources now respect their proper protection enchantments
      • Blast protection protects you from geomancer pillars
      • Projectile protection protects you from boomerangs
  • The boomerang has been updated to use a display entity
    • It now spins more smoothly
    • It can now be thrown at more extreme angles
  • Updated potion colors of clearsight, blind rage, and fortitude to fit in with new vanilla potion colors
  • Diluted potion textures now use the paletted permutations resource pack feature, greatly simplifying their structure

Miscellaneous Changes

  • Tweaked the clearsight tea color in preparation for 1.20
  • The tangling pearl now respects the nearest player when two players have tangling pearls
  • Wandering witches now spawn less often, and don’t spawn on top of trees
  • Soul conductors now ignore trapdoors
  • Shulkers now ACTUALLY drop the proper amount of shells

Removals

Charged Music Discs

  • Unfortunately, charged music discs had to be removed this update. We decided this was for the best, as they did not function with the new jukebox mechanics, and making behavior that made sense with these mechanics would’ve been inconsistent at best.
  • We also had multiplayer concerns, given that one user with a charged music disc could plunge the world into eternal thunder. We added a gamerule to disable charged music discs, but that’s not the best of solutions.

Fixes

Download

To get this update, download here.

Report any bugs you may find in the help channel in our discord so we can categorize them correctly.