Version 1.3.4

This version is mostly porting to 1.20.5, but there’s also some happy incidental additions and changes included that I decided to include alongside the major porting changes.

And yes, we actually managed to get this out within a week of 1.20.5 releasing! It would’ve been sooner, but I got a bit distracted playing Ultrakill.

Additions

Baby Snails

  • Snails now have proper scaling due to the new scale feature. They no longer take up 2 blocks of height.
  • This change also enabled us to add baby snails! They’re absolutely adorable.
I think I’m gonna die of cuteness.

Miscellaneous Additions

  • Pillagers captains that spawn in tundra keeps will now wear chilling banners (iceologer banner) instead of ominous banners
  • The teapot now has a hook for a real custom sound rather than just playing the armor stand break sound
  • Boomerangs can now break after 6 years of not being able to do so
    • They now break the second you attempt to throw them with 1 durability, rather than simply not being able to throw them
  • You can now brew diluted potions of oozing, weaving, wind charging, and infestation if the 1.21 experiments are enabled
  • Boomerangs can now break paintings, armor stands, item frames, leash knots, minecarts, boats, and end crystals

Changes

This section is going to be very revolutionary—1.20.5 was an incredible update for datapacks that enabled ridiculous amounts of amazing new tech.

Issues that plagued this pack for years are now gone, and it feels oh-so amazing.

Updated Literally Everything to 1.20.5

  • This took forever
  • Please play this update, I beg of you
  • I see component format changes in my nightmares

Proper Item Durability

  • Items now have proper durability bars, rather than displaying their durability in their lore
  • This was enabled by Mojang’s wonderful inclusion of proper durability components
  • This also allows me to remove hundreds of lines of mending code that Elli painstakingly reworked several times. Oops!

Proper Item Enchantment Glints

  • The smoldering seeker, weeping eye, and compendium no longer have enchantment glints
  • This was enabled by Mojang finally adding a way to prevent enchantment glints using components

Proper Recipe Outputs

  • Crafting no longer has a disgusting cardboard box for an output
  • This was enabled by Mojang FINALLY giving us a proper solution for tags on recipe output due to components
  • This also allows you to look up every recipe from TCC by searching “The Creeper’s Code” in the recipe book due to our handy item lore
Absolutely incredible.

Proper Stackable Items

  • Frostblooms, teapots, unset smoldering seekers, unset weeping eyes, and swordfish now stack up to 64
    • More on the swordfish changes down below.
  • This was enabled by Mojang including a wonderful max stack size component
  • I’m definitely going to do more with this component later on, as it allows many more cool item concepts

Better Food Items

  • All food items now have more balanced and fair food values
  • Apple pie, golden apple pie, enchanted golden apple pie, enchanted golden carrots, muffins, heartbeets, fungal stew, frostbloom petals, and golden chorus fruit all give more hunger
  • Swordfish and rotten porkchops now give slightly less
  • Both berry muffin recipes give only one muffin instead of two as a result of this change
  • This was enabled by Mojang adding a food component (which also includes effects on the item, allowing me to cut lots of code)

Apple Pie Rework

  • Apple pies no longer have the gimmick of being able to be eaten three times
  • They are also crafted with only a single apple rather than three, being consistent with pumpkin pie
  • Instead, their gimmick is now effectively swapping the combat effects of your golden apples into utility effects
  • Golden apple pie gives speed I for 2 minutes and haste I for 6 minutes
  • Enchanted golden apple pie gives speed II for 5 minutes and haste II for 15 minutes
  • Hopefully this will encourage you to actually craft enchanted golden apple pies and use them, instead of never using the feature.

Proper Item Rarities and Names

  • TCC Items now maintain their rarity color when renamed
  • TCC Items no longer revert to their base item’s name when deleting the custom name in an anvil
    • I.e. renaming a boomerang back to “warped fungus on a stick”
  • TCC Items no longer show their name when placed inside item frames
  • This was enabled by Mojang adding a convenient default item name component

Swordfish Rework

  • The swordfish now stacks to 64 (no more cramping up your fishing chests!)
  • You can now apply sharpness and all sword enchantments to your swordfish
  • If you eat a swordfish with sharpness, it will deal more damage than an unenchanted one
  • It can now perform sweep attacks and cut bamboo and cobwebs faster
  • It is still unbreakable
  • It has the enchantability of a stone sword

Nether Brick Pottery Pattern Changes

  • The “brute” (axe) pattern has been replaced with the “spirit” pattern, which depicts a soul
    • This is due to Mojang implementing the “scrape” sherd that depicts an axe already
  • The “armor” pattern has been changed to look like a netherite helmet rather than a generic chestplate
    • This is for future-proofing in case Mojang happens to add a chestplate or generic helmet pattern
The two new pattern textures

Miscellaneous Changes

  • Block placement and several other interactions now respect the new reach attributes
  • Armadillos can now be detected by the soul seer using an acacia log
  • The pottery table bottom texture has been updated to be more consistent with other workstations
  • The nether reactor has been significantly optimized
  • Snail buckets now work from the offhand
  • Creepers now only drop “5” music disc fragments only if killed by the warden’s sonic boom, rather than being killed by the warden under any circumstances
  • Archaeologists’ houses no longer have suspicious gravel/sand in their backyards, instead having the pots directly inside their houses
  • Gobblerifts now properly show item particles if the item fed to it had custom model data
  • The chilling banner’s pattern has been tweaked and now has proper custom lore and data
  • Lockets of learning no longer have a minimum experience requirement to extract and are more precise when giving/taking experience points

Removals

  • Frost walker increasing your speed on blue ice, packed ice, and ice
    • This feature was a bit overpowered when combined with soul speed, and the code was very jank underneath the surface
  • Banner pattern duplication
    • Mojang broke this one
    • Not too bad of a one to break, as the crafting result was slightly janky as well (unstackables stacking in a strange manner)
    • I’m going to find better ways to renew banner patterns in the future
  • You can no longer craft boomerangs upside down
    • This was kinda dumb and it looks even worse when shown in the new recipe book

Fixes

Download

To get this update, download here.

Report any bugs you may find in the help channel in our discord so we can categorize them correctly.